Classifying games as test environments for RL/psychometrics? Figuring out DOM/event handlers from video data of video games?

Oh A LOT of resources, may have to break this down. I’m most interested in using video games for quantified self, though a lot of gaming APIs come initially from RL AIs on them for a lumosity game or game not easily in their database?

Joseph Suarez has some packages + reading group (he will update his tutorial to use codebases way more elegant than tensorflow)

Arthur W. Juliani, PhD (